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#Killing floor 2 leveling hack code
There is a few extra functions that are relevant but I didn't want to post pages of code and thought that the couple functions I picked give a good overview of what's happening. Which returns a penetration bonus of 0 unless a shotgun is equipped or your penetration bonus if one is and that is added to the base penetration of a projectile when the projectile object is created (fired). Return GetPassiveValue(default.ShotgunPenetration, Level) Slaughter wave after wave of increasingly brutal experimental specimens with 10 different classes to choose from. If(!bForce & (DamageType = none) || !IsDamageTypeOnPerk(DamageType)) Killing Floor is a cooperative survival horror first-person shooter on PC, Xbox, and PS4. Currently it looks like the following zeds have modified values Hans Volter = 4, Fleshpound = 5, husk = 2, Stalker/Crawler = 0.5, Bloat = 3, Gorefast = 1.5Īlso of note is in the support perk class is the function: static simulated function float GetPenetrationModifier(byte Level, class DamageType, optional bool bForce) Which is the base projectile case where we can see the penetration power get decremented on a successful hit (penetration power comes from the guns and is displayed in the shop so I wont bother posting the specific values).įrom the KFPawn class (base class for all the zeds) penetrationResistance is 1 which means that every zed a bullet passes through decrements the remaining penetration by 1 (or 100%). Super.ProcessTouch(Other, HitLocation, HitNormal) Updated Killing Floor 2 Level Hack This hack is a map file which you can use to level up any class to max level in minutes.
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PenetrationPower -= KFP.PenetrationResistance If((PenetrationPower > float(0)) || PassThroughDamage(Other)) It even says 'Successful' after I enter it, but no perk reset. I've attempted that on the main menu, in a solo game & in multiplayer, my perks stayed the same. In addition, you cant choose which perk to keep. Also the prestige function is only on the beta and not on live yet.
#Killing floor 2 leveling hack Offline
ProcessBulletTouch(Other, HitLocation, HitNormal) This works and is currently the only way to reset your perks to 0, which I am aware of. Killing Floor 2 (Maxing perk level for OFFLINE solo play only) BOther Info: /B COLORrgb (184, 49, 47)Can either be table or trainer as long as it can instantly max a perk within second. So in the hit processing area we have: simulated function ProcessTouch(Actor Other, Vector HitLocation, Vector HitNormal)